Crimson Desert Patch 1.13 Adds Abyss Access, Gear & HUD Options
Crimson Desert Patch 1.13.00 released on July 3, 2026 and makes several practical changes to exploration, character progression, equipment, combat, and HUD control. Oongka and Damiane can now enter the Abyss, Kliff and Oongka gain 39 new equipment pieces, Damiane gains eight, and players can hide the minimap and status HUD. The patch also adds Hunter’s Sigil, broadens dye support, lets muskets and pistols fire while sliding, and improves Axiom Force behavior during soft lock-on. A follow-up 1.13.01 hotfix arrived July 8.
News summary
Patch 1.13.00 is a broad content-and-usability update rather than a narrow bug-fix build. Its biggest progression change is opening Abyss access to Oongka and Damiane, with some Memory Fragment locations adjusted accordingly. Equipment coverage expands significantly: Pearl Abyss lists 39 new pieces for Kliff and Oongka and eight for Damiane, with acquisition spread across quests, achievements, shops, and other sources. The patch also adds the “Hide Minimap and Status” setting, Hunter’s Sigil for bird-pet gathering behavior, more dyeable outfits and weapons, combat adjustments, platform-specific fixes, and a long list of quest and stability corrections.
Update overview
For players who switch characters often, Oongka and Damiane gaining Abyss access is the standout functional change. The update also improves outfit compatibility between characters, adds new boss and standard equipment, and expands which gear can be dyed. Hunter’s Sigil gives bird pets a new equipment-driven way to retrieve prey and gatherables suited to their specialties. On the interface side, the new hide option removes the minimap and status HUD for players who want cleaner exploration or screenshots. Combat changes include firing muskets and pistols while sliding and making Axiom Force engage the soft-locked target more immediately.
Key details
Pearl Abyss listed the patch as available across Steam PC, Steam Mac, PlayStation, Xbox, Epic Games Store, and Mac App Store. The notes also flag a platform-related Epic Games Store issue that may require a large data download. Beyond the headline additions, the patch addresses crashes when opening the map or during boss rematches, occasional long loading times, PlayStation 5 cutscene stutter, quest tracking, gathering, puzzles, housing, controls, UI, localization, and numerous character-specific issues. The July 8 follow-up hotfix 1.13.01 is newer; as of that hotfix notice, the Mac App Store version had a later availability status, so current players should check the latest platform line before troubleshooting.
Trailer, screenshots, and media
The linked Crimson Desert media shows the open-world traversal, large-scale combat, playable-character action, and Pywel environments affected by ongoing updates. For Patch 1.13 specifically, the patch notes are the reliable source for Abyss access, new equipment counts, HUD controls, dye changes, and combat behavior. Older trailers may show the same characters and systems but should not be used to infer whether a patch-specific option is already enabled.
Source timeline
Version 1.13.00 released July 3, 2026 at 03:00 UTC and rolled out across the listed platforms. Pearl Abyss then published Version 1.13.01 on July 8 at 05:51 UTC as an all-platform hotfix, with a separate availability note for the Mac App Store. Players comparing versions should therefore treat 1.13.00 as the major content patch and 1.13.01 as the newer follow-up maintenance state.
Official sources
Pearl Abyss’s 1.13.00 patch notes provide the full list of Abyss, equipment, HUD, combat, platform, stability, and bug-fix changes. The 1.13.01 notice establishes the follow-up hotfix state, while the earlier development preview provides context for the studio’s broader post-launch roadmap.

